The perfect volume to begin the new publication series in software studies…. Inspiring.—Game Studies—
I highly recommend this book to digital media—games, movies, and fiction—creators, AI students, and engineers.
In Wardrip-Fruin’s Expressive Processing, the field of ‘interactive entertainment’ comes of age; its theories and methods are native to its medium, rather than borrowed from literature, film, or history….Required reading.
Through insightful examinations of media ranging from simulations to computer games, the author presents an intriguing and cogent argument…. Recommended.
Wardrip-Fruin has given us an arsenal of rhetorical firepower and a powerful set of examples for how one might teach algorithmic literacy across the curriculum without delving into the syntax of any particular programming language.
—Digital Humanities Quarterly