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Apr 23, 2013
| ISBN 9780786964758
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Apr 23, 2013 | ISBN 9780786964758
A remorseless ranger. A sentient hell hound pelt with a penchant for pyromania. An irksome pixie who sells intrigue and information.Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak’s tomb: White Plume Mountain.
Paul Kidd has spent most of his adult life as a professional writer. He has designed countless computer games, written comic book series, and has published oodles of novels. Paul has quite literally been playing role-playing games since they were… More about Paul Kidd
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