Fifty Years of Dungeons & Dragons
Edited by Premeet Sidhu, Marcus Carter and Jose P. Zagal
Edited by Premeet Sidhu, Marcus Carter and Jose P. Zagal
Edited by Premeet Sidhu, Marcus Carter and Jose P. Zagal
Edited by Premeet Sidhu, Marcus Carter and Jose P. Zagal
Category: Gaming Manuals | Puzzles & Games | Business
Category: Gaming Manuals | Puzzles & Games | Business
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$35.00
May 14, 2024 | ISBN 9780262547604
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Nov 19, 2024 | ISBN 9780262377997
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Praise
“Rather than another retread of why Dave hated Gary etc etc etc, Fifty Years of Dungeons & Dragons takes the refreshing stance of looking less at the game itself and rather the cultural impact it’s had over its lifetime. . . [The MIT Press] Game Histories series has reliably been the best source of books on RPGs over the past few years.”
—Wyrd Science
“Fifty Years of Dungeons and Dragons has . . . something to appeal to anyone interested in game history, game studies or even just the impact of games on popular culture. If you’re interested in the ways in which hobbyist culture can have a lasting impact on the world, Fifty Years is well worth a look.”
—Fortean Times
Table Of Contents
PREFACE xi
ACKNOWLEDGMENTS xiii
1 IS THIS THE GOLDEN AGE OF DUNGEONS & DRAGONS? 1
Premeet Sidhu, Marcus Carter, and José P. Zagal
INTRODUCTION TO DESIGNER VIGNETTES 13
Sam Mannell
FIFTY YEARS OF DUNGEONS & DRAGONS 15
Designer Vignettes I
2 FANTASY GAMES AT FIFTY: AN ACADEMIC MEMOIR 17
Gary Alan Fine
3 EXPLORATION AND EXPERIENCE: THE GAME CHANGERS 23
Jon Peterson
4 COMBAT IN DUNGEONS & DRAGONS: A SHORT HISTORY OF DESIGN TRAJECTORIES 43
Evan Torner
5 “DOCTOR HOLMES, I PRESUME?”: HOW A CALIFORNIA NEUROLOGY PROFESSOR PENNED THE FIRST DUNGEONS & DRAGONS BASIC SET 63
Tony A. Rowe and Zach Howard
6 REFLECTIONS ON THE OPEN GAME LICENSE: AN INTERVIEW WITH RYAN DANCEY 79
Michael Iantorno
7 PLAYING CUSTOM: A CURIOUS HISTORY OF DUNGEONS & DRAGONS–BASED DIGITAL GAMES MODIFICATIONS 91
Mateusz Felczak
8 A RETURN TO THE MAGIC CIRCLE: DUNGEONS & DRAGONS AND FRIENDSHIP & MAGIC FIFTY YEARS ON 109
Stephen Webley
INFLUENCING DUNGEONS & DRAGONS 119
Designer Vignettes II
9 “YOU’RE GOING TO BE AMAZING”: THE MERCER EFFECT AND PERFORMATIVE PLAY IN DUNGEONS & DRAGONS 121
Esther MacCallum-Stewart
10 THE OTHER D&D: RELIGION(S) IN DUNGEONS & DRAGONS FROM DEITIES & DEMIGODS TO TODAY 141
Adrian Hermann
11 SPELLING WITH DICE: THE ROLE OF DUNGEONS & DRAGONS IN CONTEMPORARY SPECULATIVE FICTION 161
Dimitra Nikolaidou
12 CLASSROOMS AND DRAGONS: LEARNING FROM DUNGEONS & DRAGONS 179
Premeet Sidhu
13 AN ENSEMBLE OF (ROLE-)PLAYERS? EXPLORING THE INFLUENCE OF PERFORMANCE ON DUNGEONS & DRAGONS 197
David Harris and Josiah Lulham
14 FORGING FAMILY THROUGH QUEER DUNGEONS & DRAGONS 211
Jay Malouf-Grice
CRITICALLY PLAYING DUNGEONS & DRAGONS 229
Designer Vignettes III
15 “RACE” AND RACE: LONGITUDINAL TRENDS IN DUNGEONS & DRAGONS CHARACTER CREATION 231
Amanda Cote and Emily Saidel
16 HACK THE ORCS, LOOT THE TOMB, AND TAKE THE LAND: REFLECTIONS ON SETTLER COLONIALISM, INDIGENEITY, AND OTHERWISE POSSIBILITIES OF DUNGEONS & DRAGONS 259
Daniel Heath Justice
17 SEEKING THE UNIMAGINABLE: RULES, RACE, AND ADOLESCENT DESIRE IN DUNGEONS & DRAGONS 275
Aaron Trammell and Antero Garcia
18 DEFAMILIARIZING DUNGEONS & DRAGONS: PLAYING OUT WESTERN FANTASY IN SINGAPORE 283
Kellynn Wee
19 SOFT COMMUNITIES AND VICARIOUS DEVIANCE IN DUNGEONS & DRAGONS 301
Victor Raymond and Gary Alan Fine
FUTURES 323
Designer Vignettes IV
20 D&D&D&D&D: IMAGINING DUNGEONS & DRAGONS AT 150 AND BEYOND 325
Jonathan Walton
21 Books You’ve Been Meaning to Read