Excerpts

Start Reading Tomorrow and Tomorrow and Tomorrow

Dive into Gabrielle Zevin’s novel about two friends whose collaboration on a video game design launches them into stardom — and everything that follows.

Tomorrow, and Tomorrow, and Tomorrow Excerpt

Before Mazer invented himself as Mazer, he was Samson Mazer, and before he was Samson Mazer, he was Samson Masur—a change of two letters that transformed him from a nice, ostensibly Jewish boy to a Professional Builder of Worlds—and for most of his youth, he was Sam, S.A.M. on the hall of fame of his grandfather’s Donkey Kong machine, but mainly Sam.

On a late December afternoon, in the waning twentieth century, Sam exited a subway car and found the artery to the escalator clogged by an inert mass of people, who were gaping at a station advertisement. Sam was late. He had a meeting with his academic adviser that he had been postponing for over a month, but that everyone agreed absolutely needed to happen before winter break. Sam didn’t care for crowds—being in them, or whatever foolishness they tended to enjoy en masse. But this crowd would not be avoided. He would have to force his way through it if he were to be delivered to the aboveground world.

Sam wore an elephantine navy wool peacoat that he had inherited from his roommate, Marx, who had bought it freshman year from the Army Navy Surplus Store in town. Marx had left it moldering in its plastic shopping bag just short of an entire semester before Sam asked if he might borrow it. That winter had been unrelenting, and it was an April nor’easter (April! What madness, these Massachusetts winters!) that finally wore Sam’s pride down enough to ask Marx for the forgotten coat. Sam pretended that he liked the style of it, and Marx said that Sam might as well take it, which is what Sam knew he would say.

Like most things purchased from the Army Navy Surplus Store, the coat emanated mold, dust, and the perspiration of dead boys, and Sam tried not to speculate why the garment had been surplussed. But the coat was far warmer than the windbreaker he had brought from California his freshman year. He also believed that the large coat worked to conceal his size. The coat, its ridiculous scale, only made him look smaller and more childlike.

That is to say, Sam Masur at age twenty-one did not have a build for pushing and shoving and so, as much as possible, he weaved through the crowd, feeling somewhat like the doomed amphibian from the video game Frogger. He found himself uttering a series of “excuse mes” that he did not mean. A truly magnificent thing about the way the brain was coded, Sam thought, was that it could say “Excuse me” while meaning “Screw you.” Unless they were unreliable or clearly established as lunatics or scoundrels, characters in novels, movies, and games were meant to be taken at face value—the totality of what they did or what they said. But people—the ordinary, the decent  and  basically  honest—couldn’t  get  through  the  day  without that one indispensable bit of programming that allowed you to say one thing and mean, feel, even do, another.

“Can’t you go around?” a man in a black and green macramé hat yelled at Sam.

“Excuse me,” Sam said.

“Dammit, I almost had it,” a woman with a baby in a sling muttered as Sam passed in front of her.

“Excuse me,” Sam said.

Occasionally, someone would hastily leave, creating gaps in the crowd. The gaps should have been opportunities of escape for Sam, but somehow, they immediately filled with new humans, hungry for diversion.

He was nearly to the subway’s escalator when he turned back to see what the crowd had been looking at. Sam could imagine reporting the congestion in the train station, and Marx saying, “Weren’t you even curious what it was? There’s a world of people and things, if you can manage to stop being a misanthrope for a second.” Sam didn’t like Marx thinking of him as a misanthrope, even if he was one, and so, he turned. That was when he espied his old comrade, Sadie Green.

It wasn’t as if he hadn’t seen her at all in the intervening years.

They had been habitués of science fairs, the Academic Games league, and numerous other competitions (oratory, robotics, creative writing, programming). Because whether you went to a mediocre public high school in the east (Sam), or a fancy private school in the west (Sadie), the Los Angeles smart-kid circuit was the same. They would exchange glances across a room of nerds—sometimes, she’d even smile at him, as if to corroborate their détente—and then she would be swept up in the vulturine circle of attractive, smart kids that always surrounded her. Boys and girls like himself, but wealthier, whiter, and with better glasses and teeth. And he did not want to be one more ugly, nerdy person hovering around Sadie Green. Sometimes, he would make a villain of her and imagine ways that she had slighted him: that time she had turned away from him; that time she had avoided his eyes. But she hadn’t done those things—it would have been almost better if she had.

He had known that she had gone to MIT and had wondered if he might run into her when he got into Harvard. For two and a half years, he had done nothing to force such an occasion. Neither had she. But there she was: Sadie Green, in the flesh. And to see her almost made him want to cry. It was as if she were a mathematical proof that had eluded him for many years, but all at once, with fresh, well-rested eyes, the proof had a completely obvious solution. There’s Sadie, he thought. Yes.

He was about to call her name, but then he didn’t. He felt overwhelmed by how much time had passed since he and Sadie had last been alone together. How could a person still be as young as he objectively knew himself to be and have had so much time pass? And why was it suddenly so easy to forget that he despised her? Time, Sam thought, was a mystery. But with a second’s reflection, he thought better of such sentiment. Time was mathematically explicable; it was the heart—the part of the brain represented by the heart—that was the mystery.

Sadie finished staring at whatever the crowd was staring at, and now she was walking toward the inbound Red Line train.

Sam called her name, “SADIE!” In addition to the rumble of the incoming train, the station was roaring with the usual humanity. A teenage girl played Penguin Cafe Orchestra on a cello for tips. A man with a clipboard asked passersby if they could spare a moment for Muslim refugees in Srebrenica. Adjacent to Sadie was a stand selling six-dollar fruit shakes. The blender had begun to whir, diffusing the scent of citrus and strawberries through the musty, subterranean air, just as Sam had first called her name. “Sadie Green!” he called out again. Still she didn’t hear him. He quickened his pace, as much as he could. When he walked quickly, he counterintuitively felt like a person in a three-legged race.

“Sadie! SADIE!” He felt foolish. “SADIE MIRANDA GREEN! YOU HAVE DIED OF DYSENTERY!”

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Finally, she turned. She scanned the crowd slowly and when she spotted Sam, the smile spread over her face like a time-lapse video he had once seen in a high school physics class of a rose in bloom. It was beautiful, Sam thought, and perhaps, he worried, a tad ersatz. She walked over to him, still smiling—one dimple on her right cheek, an almost imperceptibly wider gap between the two middle teeth on the top—and he thought that the crowd seemed to part for her, in a way that the world never moved for him.

“It’s my sister who died of dysentery, Sam Masur,” Sadie said. “I died of exhaustion, following a snakebite.”

“And of not wanting to shoot the bison,” Sam said. “It’s wasteful. All that meat just rots.”

Sadie threw her arms around him. “Sam Masur! I kept hoping I’d run into you.”

“I’m in the directory,” Sam said.

“Well, maybe I hoped it would be organic,” Sadie said. “And now it is.”

“What brings you to Harvard Square?” Sam asked.

“Why, the Magic Eye, of course,” she said playfully. She gestured in front of her, toward the advertisement. For the first time, Sam registered the 60-by-40-inch poster that had transformed commuters into a zombie horde.

SEE THE WORLD IN A WHOLE NEW WAY.

THIS CHRISTMAS, THE GIFT EVERYONE WANTS IS THE MAGIC EYE.

The imagery on the poster was a psychedelic pattern in Christmas tones of emerald, ruby, and gold. If you stared at the pattern long enough, your brain would trick itself into seeing a hidden 3D image. It was called an autostereogram, and it was easy to make one if you were a modestly skilled programmer. This? Sam thought. The things people find amusing. He groaned.

“You disapprove?” Sadie said.

“This can be found in any dorm common room on campus.” “Not this particular one, Sam. This one’s unique to—”

“Every train station in Boston.”

“Maybe the U.S.?” Sadie laughed. “So, Sam, don’t you want to see the world with magic eyes?”

“I’m always seeing the world with magic eyes,” he said. “I’m exploding with childish wonder.”

Sadie pointed toward a boy of about six: “Look how happy he is!

He’s got it now! Well done!”

“Have you seen it?” Sam asked.

“I didn’t see it yet,” Sadie admitted. “And now, I really do have to catch this next train, or I’ll be late for class.”

“Surely, you have another five minutes so that you can see the world with magic eyes,” Sam said.

“Maybe next time.”

“Come on, Sadie. There’ll always be another class. How many times can you look at something and know that everyone around you is seeing the same thing or at the very least that their brains and eyes are responding to the same phenomenon? How much proof do you ever have that we’re all in the same world?”

Sadie smiled ruefully and punched Sam lightly on the shoulder. “That was about the most Sam thing you could have said.”

“Sam I am.”

She sighed as she heard the rumble of her train leaving the station. “If I fail Advanced Topics in Computer Graphics, it’s your fault.” She repositioned herself so that she was looking at the poster again. “You do it with me, Sam.”

“Yes, ma’am.” Sam squared his shoulders, and he stared straight ahead. He had not stood this near to Sadie in years.

Directions on the poster said to relax one’s eyes and to concentrate on a single point until a secret image emerged. If that didn’t work, they suggested coming closer to the poster and then slowly backing up, but there wasn’t room for that in the train station. In any case, Sam didn’t care what the secret image was. He could guess that it was a Christmas tree, an angel, a star, though probably not a Star of David, something seasonal, trite, and broadly appealing, something meant to sell more Magic Eye products. Autostereograms had never worked for Sam. He theorized it was something to do with his glasses. The glasses, which corrected a significant myopia, wouldn’t let his eyes relax enough for his brain to perceive the illusion. And so, after a respectable amount of time (fifteen seconds), Sam stopped trying to see the secret image and studied Sadie instead.

Her hair was shorter and more fashionable, he guessed, but it was the same mahogany waves that she’d always had. The light freckling on her nose was the same, and her skin was still olive, though she was much paler than when they were kids in California, and her lips were chapped. Her eyes were the same brown, with golden flecks. Anna, his mother, had had similar eyes, and she’d told Sam that coloration like this was called heterochromia. At the time, he had thought it sounded like a disease, something for his mother to potentially die from. Beneath Sadie’s eyes were barely perceptible crescents, but then, she’d had these as a kid too. Still, he felt she seemed tired. Sam looked at Sadie, and he thought, This is what time travel is. It’s looking at a person, and seeing them in the present and the past, concurrently. And that mode of transport only worked with those one had known a significant time.

“I saw it!” she said. Her eyes were bright, and she wore an expression he remembered from when she was eleven.

Sam quickly turned his gaze back to the poster. “Did you see it?” she asked.

“Yes,” he said. “I saw it.”

Sadie looked at him. “What did you see?”

“It,” Sam said. “It was amazingly great. Terribly festive.”

“Did you actually see it?” Sadie’s lips were twitching upward.

Those heterochromic eyes looked at him with mirth.

“Yes, but I don’t want to spoil it for anyone else who hasn’t.” He gestured toward the horde.

“Okay, Sam,” Sadie said. “That’s thoughtful of you.”

He knew she knew that he hadn’t seen it. He smiled at her, and she smiled at him.

“Isn’t it strange?” Sadie said. “I feel like I never stopped seeing you. I feel like we come down to this T station to stare at this poster every day.”

“We grok,” Sam said.

“We do grok. And I take back what I said before. That is the Sammest thing you could have said.”

“Sammest I Ammest. You’re—”

As he was speaking, the blender began to whir again.

“What?” she said.

“You’re in the wrong square,” he repeated.

“What’s the ‘wrong square’?”

“You’re in Harvard Square, when you should be in Central Square or Kendall Square. I think I heard you’d gone to MIT.”

“My boyfriend lives around here,” Sadie said, in a way that indicated she had no more she wished to say on that subject. “I wonder why they’re called squares. They’re not really squares, are they?” Another inbound train was approaching. “That’s my train. Again.”

“That’s how trains work,” Sam said.

“It’s true. There’s a train, and a train, and a train.”

“In which case, the only proper thing for us to do right now is have coffee,” Sam said. “Or whatever you drink, if coffee’s too much of a cliché for you. Chai tea. Matcha. Snapple. Champagne. There’s a world with infinite beverage possibilities, right over our heads, you know? All we have to do is ride that escalator and it’s ours for the partaking.”

“I wish I could, but I have to get to class. I’ve done maybe half the reading. The only thing I have going for me is my punctuality and attendance.”

“I doubt that,” Sam said. Sadie was one of the most brilliant people he knew.

She gave Sam another quick hug. “Good running into you.”

She started walking toward the train, and Sam tried to figure out a way to make her stop. If this were a game, he could hit pause. He could restart, say different things, the right ones this time. He could search his inventory for the item that would make Sadie not leave.

They hadn’t even exchanged phone numbers, he thought desperately. His mind cycled through the ways a person could find a person in 1995. In the old days, when Sam was a child, people could be lost forever, but people were not as easily lost as they once were. Increasingly, all you needed was the desire to convert a person from a digital conjecture to the unruly flesh. So, he comforted himself that even though the figure of his old friend was growing smaller and smaller in the train station, the world was trending in the same direction—what, with globalization, the information superhighway, and the like. It would be easy to find Sadie Green. He could guess her email—MIT emails followed the same pattern. He could search the MIT directory online. He could call the Computer Science Department—he was assuming computer science. He could call her parents, Steven Green and Sharyn Friedman-Green, in California.

And yet, he knew himself and he knew he was the type of person that never called anyone, unless he was absolutely certain the advance would be welcomed. His brain was treacherously negative. He would invent that she had been cold toward him, that she hadn’t even had a class that day, that she had simply wanted to get away from Sam. His brain would insist that if she’d wanted to see him, she would have given him a way to contact her. He would conclude that, to Sadie, Sam represented a painful period of her life, and so, of course, she didn’t want to see him again. Or, maybe, as he’d often suspected, he meant nothing to her—he had been a rich girl’s good deed. He would dwell on the mention of a boyfriend in Harvard Square. He would track down her number, her email address, her physical address, and he would never use any of them. And so, with a phenomenological heaviness, he realized that this very well could be the last time he ever saw Sadie Green, and he tried to memorize the details of what she looked like, walking away, in a train station, on a bitter cold day in December. Beige cashmere hat, mittens, and scarf. Camel-colored three-quarter-length peacoat, most definitely not from the Army Navy Surplus Store. Blue jeans, quite worn, irregularly fraying bootcut at the bottom. Black sneakers with a white stripe. Cognac leather crossbody messenger bag that was as wide as she was, and overstuffed, the arm of an ecru sweater sticking out the side. Her hair—shiny, lightly damp, just past her shoulder blades. There was no echt Sadie in this view, he decided. She looked indistinguishable from any number of smart, well-maintained college girls in the train station.

On the verge of disappearing, she turned, and she ran back to him.

“Sam!” she said. “Do you still game?”

“Yes,” Sam answered with too much enthusiasm. “Definitely. All the time.”

“Here.” She pressed a 3.25-inch disk into his hands. “This is my game. You’re probably super busy but give it a play if you have the time. I’d love to know what you think.”

She ran back into the train, and Sam trailed after her. “Wait! Sadie! How do I get in touch with you?”

“My email’s on the disk,” Sadie said. “In the Readme.”

The train doors closed, returning Sadie to her square. Sam looked down at the disk: the title of the game was Solution. She had hand-written the label. He would know her handwriting anywhere.

When he got back to the apartment later that night, he didn’t immediately install Solution, though he did set it next to the disk drive of his computer. He found not playing Sadie’s game to be a great motivator, though, and he worked on his junior paper proposal, which was already a month overdue, and which would have, at that point, waited until after the holidays. His topic, after much wringing of hands, was “Alternative Approaches to the Banach-Tarski Paradox in the Absence of the Axiom of Choice,” and as he was quite bored writing the proposal, he actively feared the drudgery that writing the paper would entail. He had begun to suspect that while he had an obvious aptitude for math, he was not particularly inspired by it. His adviser in the Mathematics Department, Anders Larsson, who would go on to win a Fields Medal, had said as much in that afternoon’s meeting. His parting words: “You’re incredibly gifted, Sam. But it is worth noting that to be good at something is not quite the same as loving it.”

Sam ate takeout Italian food with Marx—Marx over-ordered so that Sam would have leftovers to eat while Marx was out of town. Marx re-extended an invitation to come skiing with him in Telluride over the holidays: “You really should come, and if it’s the skiing you’re worried about, everyone mostly hangs out in the lodge anyway.” Sam rarely had enough money to go home for the holidays, and so these invitations were extended and rejected at regular intervals. After dinner, Sam started the reading for his Moral Reasoning class (the class was studying the philosophy of the young Wittgenstein, the era before he’d decided he was wrong about everything), and Marx organized himself to go away for the break. When Marx was finished packing, he wrote out a holiday card to Sam and left it on his desk, along with a fifty-dollar gift certificate to the brew house. That was when Marx came across the disk.

“What’s Solution?” Marx asked. He picked up the green disk and held it out to Sam.

“It’s my friend’s game,” Sam said.

“What friend?” Marx said. They had lived together for going on three years, and Marx had rarely known Sam to mention any friends.

“My friend from California.”

“Are you going to play it?”

“Eventually. It’ll probably suck. I’m only looking at it, as a favor.” Sam felt like he was betraying Sadie saying that, but it probably would suck.

“What’s it about?” Marx said.

“No idea.”

“Cool title, though.” Marx sat down at Sam’s computer. “I’ve got a couple of minutes. Should we boot it up?”

“Why not?” Though Sam had been planning to play alone, Marx and he gamed together with some regularity. They favored martial arts video games: Mortal Kombat, Tekken, Street Fighter. They also had a Dungeons & Dragons campaign that they picked up from time to time. The campaign, for which Sam was dungeon master, had been going on for over two years. Playing Dungeons & Dragons in a group of two people is a peculiar, intimate experience, and the existence of the campaign was kept a secret from everyone they knew.

Marx put the disk in the machine, and Sam installed it on his hard drive.

Several hours later, Sam and Marx were done with their first play-through of Solution.

“What the hell was that?” Marx said. “I’m so late getting to Ajda’s place. She’s going to kill me.” Ajda was Marx’s latest paramour—a five-eleven squash player and occasional model from Turkey, an average résumé for one of Marx’s love interests. “I honestly thought we’d play for five minutes.”

Marx put on his coat—camel-colored, like Sadie’s. “Your friend is sick as hell. And maybe, a genius. How do you know him again?”

Excerpted from Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. Copyright © 2022 by Knopf. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.