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Shangri-La Frontier Series

Ryosuke Fuji
Shangri-La Frontier 14 by Ryosuke Fuji
Latest in the Series

Shangri-La Frontier 14

Book 14
Paperback $12.99

Shangri-La Frontier Series : Titles in Order

Book 18
Book 17
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…
Book 16
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…
Book 15
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…
Book 14
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…
Book 13
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…
Book 12
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

UPSIDE DOWN UNDER THE SEA

While looking to gather information about Ctarnidd, Sunraku unintentionally gets thrown into a bonus scenario that seems lethally dangerous. Alone in an undersea city full of vicious enemies and separated from his party, Sunraku has 170 hours to clear the scenario. Fortunately, Sunraku meets Araba, a friendly npc. Araba helps Sunraku get a better understanding of the environment and together they begin the search for Sunraku’s friends. However, time is limited and Sunraku must honor his promise with Katzo to fight in the GGC. Logging off to go fight in a pro gaming competition might be what ultimately ruins Sunraku’s chances of clearing the scenario, but with his party members holding the fort, perhaps there’s a chance…
Book 11
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

INTO THE ABYSS

Sunraku’s impromptu party managed to barely defeat Lycagon…or not. The hard-fought victory ended up being bittersweet as it was revealed that the crazy tough boss was merely Lycagon’s shadow. However, a win is a win, and Sunraku is on to the next adventure. After making it to Fifticia, Sunraku meets up with Rust and Mordo, who provide the promised information about a unique scenario. Sunraku, along with some unexpected guests, begin the hunt for a new colossus, Ctarnidd of the Abyss!
Book 10
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

MARKED FOR DEATH

A chance encounter with Lycagon presents a huge opportunity for Sunraku to take down the beast who forced him to run around the game half naked. However, attacking one of the most powerful existences in SLF without loading up on healing and mana potions is enormously risky. Sunraku usually is up to any challenge, but this time, it’s Rei who provides inspiration and encouragement. The two unlikely companions go for glory against Lycagon in the name of having fun!
Book 9
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

FATEFUL ENCOUNTERS

While satisfying his mecha thirst in Nephilim Hollow, Sunraku receives information about a unique scenario in SLF from the most unlikely source! Sunraku eagerly jumps back into SLF and embarks on a journey to meet with an acquaintance from Nephilim who promises an opportunity to learn more about another of the Seven Colossi. However, the journey to the agreed upon meeting is long and fraught with peril, so Sunraku summons his most nerve-wracking ambiguous friend to accompany him, which leads to an unimaginable encounter!
Book 8
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

A CHANGE OF PACE

Sunraku’s quest to help Beelach level up to an ancient craftsman is nearly complete. Enormous effort has been put into his grand dream of piloting the awesome mech suits in the Inventoria. Unfortunately, when the moment of triumph is at hand, Sunraku realizes he overlooked a critical detail that ends up robbing him of his goal! The only solution is to distract himself with another game?!
Book 7
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

A FINE LINE BETWEEN FRIEND AND FOE

Sunraku can’t help but get side-tracked by the allure of challenging overpowered monsters for loot. By exploiting the game-breaking abilities of his Inventoria equipment, Sunraku collects a massive haul of valuable drops from the impossibly strong crystal scorpions. With his precious loot squared away, Sunraku can focus on searching for the magic application unit in order to advance his main quest, but his clanmates have other ominous plans for him…
Book 6
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

INTO THE UNKNOWN

Sunraku’s squad’s unprecedented victory over one of the Seven Colossi sends the game developers into a frenzied panic. The defeat of Wethermon the Tombguard has unlocked a new chapter in the story of Shangri-La Frontier before it was intended and now the developers must adjust to this unexpected situation. Meanwhile, Sunraku and his pals reap the rewards from beating Wethermon and plan their next moves. Sunraku is eager to advance his unique scenario and charges face first down dangerous paths to unravel mysteries of the ancients!
Book 5
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

UNSTOPPABLE FORCE VERSUS UNBREAKABLE OBJECT

The fight against Wethermon has been a brutal battle of attrition. Entering the final phase of the boss fight, Pencilgon’s team is battered, but not broken. While Sunraku goes one-on-one with Wethermon, Pencilgon and OiKatzo team up against Wethermon’s mecha-steed. Most of Pencilgon’s items have been depleted so the prudent course of action would be to play it safe and try to survive the theorized ten minute phase. However, Sunraku is built different and decides to challenge Wethermon head on!
Book 4
A fast-paced, irreverent adventure for fans of isekai and RPGs! High schooler Rakuro loves hunting down “trash games,” but one day he decides to play a AAA VR game called Shangri-La Frontier instead. He creates a character with a bird head, skips the cutscenes and jumps right in–but what awaits him in this game is different from anything he’s ever faced…

WETHERMON THE TOMBGUARD

Fresh from hours of level grinding, Sunraku embarks on a quest with fellow gamers Pencilgon and OiKatzo to defeat Wethermon the Tombguard, one of the mighty Seven Colossi. Pencilgon introduces them to an NPC known as Setsuna of Bygone Days, who begs them to put Wethermon’s soul to rest. Though the three friends vow to fulfill Setsuna’s wish, the undead swordsman will prove more terrifying than they could ever imagine.

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