“In this highly readable volume, Chess (Univ. of Georgia) considers why video games should pay mind to feminism, and why feminism should in turn pay mind to gamers…Chess grounds her arguments in an array of theoretical frameworks, giving readers a gateway into many areas of game studies. One hopes that this accessible and empowering book will inspire more gamers to play like feminists and feminists to play more.”
–CHOICE
“Play like a Feminist. is a crucial contribution to conversations around gaming, power, and labor. Chess shows us all the importance of reclaiming games as a feminist act and provides a blueprint for how feminists of all ages can approach them in new and joyful ways.”
– Adrienne Shaw, Associate Professor, Temple University, and author of Gaming at the Edge
“This book is a hopeful and upbeat foray into the intersection of feminism and games, with an activist bent. I love the idea of Gaming Circles — as a games researcher who has spent a lifetime ‘playing like a girl,’ I may take Chess up on the suggestion of circling up more people in my life outside the narrow bounds of ‘gamer’ toward a richer and more diverse dialog around this important cultural form.”
– Katherine Isbister, Professor of Computational Media, School of Engineering, University of California, Santa Cruz; author of How Games Move Us; Founding Fellow, Higher Education Video Game Alliance