“Unboxing Japanese Videogames fascinates us like a toy box. By mapping the subject in global and multidisciplinary scopes, Martin Roth cautiously unpacks the closet of Japanese gaming culture in a way that even Japanese researchers have never imagined before.”
—Hiroshi Yoshida, Associate Professor, University of Tokyo
“Roth’s excellent book brings new, accessible methods in metadata analytics to Japanese games in circulation to understand how these games are always already global and local artifacts simultaneously.”
—Jennifer deWinter, Dean of Science and Letters, Illinois Institute of Technology; coeditor of the Influential Game Designers book series; author of Shigeru Miyamoto
“An important and timely volume that lifts the lid on the complex spatialities of game production and distribution. Inviting the reader to rethink the fundamental concept of the ‘Japanese videogame,’ Roth’s analysis is characteristically deep, rigorously theorized, and packed full of examples.”
—James Newman, Research Professor and Senior Teaching Fellow, Department of Computing, Bath School of Design