Best Seller
Cards
$23.00
Available on Jul 14, 2026 | 60 Pages
From deep within the lab, seven frighteningly fun card games emerge! For players ages 12 and up, this fearsome deck of cards includes instructions for seven delightful twists on classic card games based on the world of Mary Shelley’s Frankenstein.
Mary Shelley’s Frankenstein Cards is a unique 60-card deck featuring characters and themes from Frankenstein alongside a set of monstrously fun games to play with them. Each of the seven card games introduced in the rules book plays like a classic card game for one to four players, so it’s easy to get started and join in on the fun.
Bring some fright to your next game night or casual hang out, with this deck that’s fun for bibliophiles and horror fans alike. Everything you need to play is included in the box, with easy-to-understand rules for the included games plus variations so you can play again and again. With their inventive takes on the traditional, these games turn the kitchen table into mini “What if?” dramas with lofty thoughts and horror to spare. Deal the cards and let lighting strike!
Mary Shelley’s Frankenstein Cards is a unique 60-card deck featuring characters and themes from Frankenstein alongside a set of monstrously fun games to play with them. Each of the seven card games introduced in the rules book plays like a classic card game for one to four players, so it’s easy to get started and join in on the fun.
- Play Solitude, a variant of Solitaire, as you build piles of the four suits that make up the Creature’s story: Broken Hearts, Science, Nature, and Ice.
- Go into the LAB and try to collect four of a kind quicker than the other players.
- Heal a Broken Heart, while you play a variation on the classic game of hearts, taking tricks and trying to keep your point count low by avoiding the Broken Hearts suit.
- Or play one of your favorite card games—the cards can be used just like a regular deck!
Bring some fright to your next game night or casual hang out, with this deck that’s fun for bibliophiles and horror fans alike. Everything you need to play is included in the box, with easy-to-understand rules for the included games plus variations so you can play again and again. With their inventive takes on the traditional, these games turn the kitchen table into mini “What if?” dramas with lofty thoughts and horror to spare. Deal the cards and let lighting strike!
Author
Tin Moon LLC
Thomas W. Cushing is a writer, entrepreneur, and professional packager. As the founder of Libretto and Tin Moon, both developers and publishers of fine stationery, games, and gift products, Thomas has developed products for renowned fashion designers, leading department stores, and specialty stores around the world. His clients include Kate Spade, Christian Lacroix, The New York Times, Designers Guild, Christian Louboutin, The Metropolitan Museum of Art, MoMA, and Liberty of London. He lives in New York City.
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