ENDORSEMENTS
“The most grounded and multi-voiced introduction to serious games available—told by the people who’ve actually built, sold, and studied them.”
—David J. Gagnon, Director, Field Day Lab, University of Wisconsin–Madison; founder of Vault Learning Games and Open Game Data
“An excellent textbook detailing the design of serious games that weaves together industry-driven and science-driven perspectives to create a powerful user-centered design process.”
—Jan L. Plass, Paulette Goddard Chair, Digital Media and Learning Sciences, and Co-Director, Games for Learning Institute, New York University; coeditor of Handbook of Game-Based Learning; coauthor of Rethinking Cognitive Load Theory