A standalone litRPG with irreverent humor, slow-burn romantic vibes, and an unhinged ensemble. Perfect for fans of Dungeon Crawler Carl and Jumanji.
Despite all the talk of the fantastical, no one actually expects an archfey to show up at a LARP event.
For burnt-out college grad Morgan Hale, the event is a way to fight off grief over her little brother’s disappearance, and cling to the hope that he will return. Unfortunately, her wish to find her brother sets her on a perilous path.
The pretend battlefield is thrown into chaos by a legion of cheating nerds, and Morgan finds herself transported into a game-like another dimension known as the Balladsphere. With the help of a well-meaning but slightly terrifying NPC, Morgan must complete a personal quest to go free. Succeed, and she just might get her brother back. Fail, and the consequences could be dire.
In order to find him before the Balladsphere’s lethal enemies claim him for themselves, Morgan will have to find family in a party of misfits, follow the guidance of a bard more adept at flirtation than fighting, and cling to her last shreds of hope, all while trying to escape the Balladsphere. Oh, and did we mention her soul is on the line?
A witty and highly entertaining cozy LitRPG that will take readers on an adventure unlike anything they’ve experienced before.