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The Edge Chronicles Series

Chris Riddell and Paul Stewart
Edge Chronicles: Beyond the Deepwoods by Paul Stewart and Chris Riddell
Edge Chronicles: The Winter Knights by Paul Stewart and Chris Riddell
Edge Chronicles: The Immortals by Paul Stewart and Chris Riddell

The Edge Chronicles Series : Titles in Order

Book 10
Nate Quarter is a lowly lamplighter in the phraxmines of the Eastern Woods, until treachery forces him to flee for his life to the mighty city of Great Glade.

But these are turbulent times. In far-off Hive, the spectacular city founded by the goblin tribes, the clan leaders are preparing for war. And out beyond the dread Nightwoods, in the fabled gardens of Riverrise, a one-eyed waif jealously guards the life-giving waters of the mystical Riverrise spring. . . .

Swept up in the maelstrom that follows, Nate and a small band of intrepid friends must set off on an epic journey that is to lead them into terrible peril. All the while, from over the Edge cliff itself, a storm unlike any ever seen before, is building. A storm that is to roll across the land, bringing both echoes of the past and promises of a new beginning. . . .

This is the final tale in the Edge Chronicles sequence and it’s a fabulous climax to one of the most original and dramatic fantasy series being written today. Set years in the future, this book is ideal for new readers to discover the series before going back to read the history of Twig, Rook, and Quint.

Illustrated throughout with outstanding inventiveness by Chris Riddell, it will not only enthrall existing fans of the Edge Chronicles but also grip readers new to the series.
Book 9
Fleeing from the ruins of New Undertown, Rook Barkwater and his colleagues — the librarian knights, Felix Lodd and his banderbear friends — must lead the escaping population to a new life in the Free Glades. But perils aplenty are ahead for the crowd — not to mention some goblins with plans of their own. This is the dramatic and exciting conclusion to the Rook Barkwater sequence that takes the reader on a thrilling journey across the Edgeworld.
Book 8
THE ROOK TRILOGY, Book II

High in the crumbling Palace of Statues, oily Vox Verlix—the Most High Academe in name, but really no more than a lowly prisoner—is brewing a terrible plot to take over power in Edgeworld once again. Rook stumbles upon the truth when he is taken captive and forced to work for Vox. Can Rook foil Vox’s plan and save the lives of his librarian colleagues?
Book 7
THE ROOK TRILOGY, Book I

Rook Barkwater lives in the network of sewer chambers beneath Undertown, the bustling main city of the Edgeworld. He dreams of becoming a librarian knight—one of those sent out to explore the mysteries of their world. Somewhere out there lie the secrets of the past—including the lost floating city of Sanctaphrax—and, maybe, hope for a future free from the fear of tyranny.

When his chance comes, Rook grabs it! Breaking all the rules, he sets out on a journey to the Free Glades and beyond. His luck and determination lead him from one peril to another until, buried in the heart of the Deepwoods, Rock encounters a mysterious character—the last sky pirate—and is thrust into a bold adventure that dares to challenge the might of the dreaded Guardians of the night. . . .
Book 6
Quint is traveling with his father, Wind Jackal, on a mission to track down and bring to justice Turbot Smeal, the man who started the fire that killed their family. Having left behind his studies at the Knights Academy, Quint is now eager to learn what it
really means to be a sky pirate and to learn from his father. But Wind Jackal is consumed by his desire to capture Smeal—and his judgment is flawed. His actions endanger the lives of his crew and his son. As they travel from the taverns and backstreets of Undertown and the wonders of the shipbuilders’ yards, to the dark dangers of the Deepwoods, where Quint and Maris become separated from the rest of the crew and encounter some terrifying creatures and finally to the mysterious, ghostly sky-wreck in Open Sky, where they discover the truth about Smeal—and face a new terror. . . .
Book 5
In the great floating city of Sanctaphrax, blizzards howl through the streets as the Edgeworld descends into an endless winter. Quint, the son of a sky pirate, has just begun his training at the Knights Academy—training that involves heading out over the Edge on tethers to develop his flying skills. But when Quint breaks the rules and heads out to Open Sky on his own, he runs into the great sky leviathans known as cloud-eaters and must use all his skill and ingenuity if catastrophe is not to strike the Edgeworld. . . .
Book 4
In the floating city of Sanctaphrax, fusty old professors scheme and bicker with each other as they study the weather in minute detail—mistsifting, fogprobing, researching the air blowing in from beyond the Edge. But some experiments are best left alone. . . .

Quint is the son of a sky pirate captain. He arrives in Sanctaphrax at the request of Linius Pallitax, the Most High Academe, who needs an apprentice he can trust to carry out a series of highly important tasks. Just how important, Quint is about to find out as he and Linius’s only daughter, Maris, are plunged into the midst of a terrifying adventure that takes them deep within the rock upon which Sanctaphrax is built.
Book 3
THE TWIG TRILOGY, Book III

Out in the open sky, a ferocious storm threatens the magnificent floating city of Sanctaphrax. Only Twig, who has dared to sail over the Edge, knows of the approaching danger. But before he can return home, his sky ship is destroyed, scattering his crew across the world and robbing him of all memory. Without Twig, will the Edge be lost forever?
Book 2
THE TWIG TRILOGY, Book II

Sixteen-year-old Twig is eager to begin his new life as a sky pirate on board the famous Stormchaser. The crew’s quest: to collect stormphrax—the precious, magical substance formed at the heart of a storm—in order to save the floating city of Sanctaphrax. Only a sky ship as powerful as the Stormchaser, piloted by a man as fearless as Cloud Wolf, could risk entering such a storm. . . .
Book 1
Young Twig lives in the Deepwoods, among the Woodtrolls, but he isn’t one of them. In a brave attempt to find out where he belongs, Twig wanders into the mysterious, dangerous world beyond the Deepwoods. He meets a collection of odd companions, such as his wise guardian, the Caterbird; the Slaughterers, a peaceful race who butcher animals for their livelihood; and the vicious, bile-swilling Rotsucker. Always watching out for the horrible Gloamglozer, whose presence haunts the thoughts of all the inhabitants of The Edge, Twig steadfastly pursues his quest until he discovers his roots, not among the trees, but in the skies. . . .
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