The web of power looks smooth and peaceful — until a new threat looms — in the fifth tale from the Five Kingdoms.
Prince Albion expects a unique occasion when he starts planning Cockenzie Rood Day to celebrate his kingdom — and himself. What he doesn’t expect is boppings on the head and kidnapping, all because a zombie wants to play his fiddle in the talent contest. With a misbehaving path, a romantic bat, and a greedy butler to set them on their way, Gracie Gillypot and Prince Marcus are off on their fifth adventure. It’s up to a Trueheart, a resourceful prince, and Gubble the troll to stop the zombie before he does some giant damage to the Five Kingdoms.
How long does a dragon’s egg take to hatch? Find out as this hilariously macabre series continues.
In this deadly funny fourth Tale from the Five Kingdoms, it’s Gracie Gillypot’s birthday, and Prince Marcus plans to show her a flight of dragons as a special gift. But when greedy, chocolate-hungry twins awaken the banished Old Malignant One, evil magic and Total Oblivion threaten the Five Kingdoms. Gracie must find a powerful, long-forgotten dragon’s egg before the Old Malignant One does in order to save the day. With the help of a wayward troll, two chatty bats, and the ancient crones, can Gracie foil his rotten plans? And can she overcome a spoiled princess, a malicious crow, and loads of chocolate cake to do so?
The madcap, macabre, and maddeningly funny Tales from the Five Kingdoms continue — with an oddly heart-warming adventure.
It’s a fine day for dwarf watching! At least that’s what Gracie Gillypott and Prince Marcus innocently think as they set out, unaware that Princess Marigold has honed her sights on Marcus and plans to follow him to the ends of the earth — fan, frilly petticoats, and all. As for the dwarves, it’s not a fine day at all: they’re overworked and underpaid, rushing to produce extra gold to make crowns for a royal wedding. The Chief of Works has no choice but to send for some trolls to deal with the problem, but they have their own agenda: finding a princess for their lonely king. Throw in the faithful Gubble, a slinking goblin, four chatty bats, and a heart of glass that will give its owner absolute power and you have a hilarious adventure rife with mistaken identities — and the ever-compelling search for the perfect match.
Hold on to your head for this funny and fast-paced second Tale from the Five Kingdoms, a follow-up to The Robe of Skulls.
When the quill writes GO GO GO frantically on the wall, and the House of the Ancient Crones heaves Gracie Gillypot outside onto the path, it can mean only one thing: there’s Trouble in the Five Kingdoms. This time it’s in the form of a beady-eyed, green-tongued witch named Truda Hangnail, who with her banished Deep Magic has vowed to succeed Queen Bluebell on the throne. Now that her horrible spell has shrunk the good witches of Wadington to the size of, well, rats, can anything stop her? Will the strengths, smarts, and charms of a spunky trueheart, a sweet-natured orphan, a scruffy prince, a substantial troll, and two squabbling bats be enough to foil her insidious plot?
“A romp filled with language play and just plain nonsense. . . . Everyone gets his, her, or its due; goodness is rewarded; and evil punished oh-so-wickedly.”– The Horn Book
High above the mountain village of Fracture, trouble is brewing. The sorceress Lady Lamorna wants a skull-studded gown of deep black velvet, but her treasure chest is empty of gold. That doesn’t stop her, however, from kidnapping, blackmailing, and using more than a little magic to get what she needs. Will her plans be foiled by the heroic Gracie Gillypot, two chatty bats, a gallant (if scruffy) prince, the wickedest stepsister ever, a troll with a grudge, and some very ancient crones?